Autodesk 3D MAX 2012 Level 3

STUDENTS ENROLLED
    Course Description: This 3D Studio Max training course provides a fundamental understanding of utilizing 3ds Max for Design Visualization. Although this 3D Studio Max training course is designed for instructor-led courses, you can also use it for self-paced learning. The 3D Studio Max training course encourages self-learning through the use of the Autodesk® 3ds Max™ 2012 Help system. Hands-on exercises … READ MORE

    Course Description:

    This 3D Studio Max training course provides a fundamental understanding of utilizing 3ds Max for Design Visualization. Although this 3D Studio Max training course is designed for instructor-led courses, you can also use it for self-paced learning. The 3D Studio Max training course encourages self-learning through the use of the Autodesk® 3ds Max™ 2012 Help system.

    Hands-on exercises throughout the 3D Studio Max training course demonstrate the modeling process using techniques that can be applied to the mainstream drafting industries.

    Objectives:

    The four primary objectives of this courseware are to teach students how to:

    • Understand the basic functionality, features and principles behind 3ds Max Design 2012.
    • Create and manipulate 3D data in 3ds Max Design.
    • Import data from other 3D applications.
    • Embellish scenes with the use of materials and maps.
    • Create adequate lighting for your environments.
    • Animate objects in the scene.
    • Render still pictures and animations to disk for later viewing.

    Who Should Attend:

    This courseware is designed for new users of Autodesk 3ds Max Design.

    Prerequisite:

    This course is designed for beginner users who want to learn about 3D environments and want to use 3ds Max Design for Design Visualization purposes.

    It is recommended that you have:
    • Have a working knowledge of a CAD application such as Autodesk AutoCAD or Autodesk Revit.
    • A working knowledge of Microsoft® Windows® 2000, Microsoft® Windows® XP. Or Microsoft® Windows® Vista.

    Course Outline:

    User Interface

    • User Interface Components

    • Viewports

    • Command Panels

    • Other UI Elements

    File I/O

    • Starting a Project

    • Saving Files

    • Hold/Fetch

    • Merging Files

    • Import/Export

    • File Linking

    Getting Started

    • Setting Preferences

    • Object Creation

    • Object Selection

    • Scene Management

    Transforming Objects

    • Transform Tools

    • Coordinate Systems

    • Snaps

    • Align Tools

    • Making Duplicates

    • Other Transforms

    Modifying Objects

    • Basic Concepts

    • Modifier Examples

    Modeling with 3D Geometry

    • AEC Techniques

    Modeling from Splines

    • Shape Definition

    • Working with Splines

    • Using Shape Modifiers

    • Using Sweeps

    Materials

    • Using Materials

    • Material Types

    Using Maps

    • Maps in Material Definitions

    Mapping Coordinates

    • Mapping Coordinates

    Cameras

    • Camera Types

    • The Moving Camera

    Lights

    • Standard Lights

    • Dome Lighting

    • Ambient Occlusion

    • Light Tracer

    • radiosity

    • Mental Ray

    Animation Basics

    • Animation Theory

    • Alternative Animation Methods

    Rendering

    • Render Scene Dialog

    • Scene States

    • Batch Render

    Covering: Modeling

    • Box modeling

    • Edge loop

    • Patch surfaces

    Lighting

    • Traditional CG Lighting techniques

    • Advanced photon mapping techniques

    Rendering

    • Advanced file formats

    • Render layer passes

    • Cinema graphic techniques

     

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    • course Hours: 40
    • course price: EGP
    • Course Dates: